Missions for the Mutant Month! (III)
Into the Mutant Moor 2.0 » Devlog
THE LAIR OF THE COYOTESQUID A few missing mutants and a trail of toxic ooze reveal that the dreadful coyotesquid, a tentacular horror covered in poisonous mucus, has nested in the borders of the tribe's territory. It's tentacles and jaws make it more than a match for the tribe but its gelatinous eggs are a delicious treat. Now, the coyotesquid is gone and the mutants stand in front of the huge hole in the muddy ground that is its lair.
- Why is the coyotesquid gone?
- What other dangers lurk in its lair?
- Has the tribe faced a coyotesquid before?
Don't put your hand there... If a mutant is in contact with the coyotesquid's slime, roll 2d6+Tough. On a miss, the mutant dies in a horrible way. On a 10+, the mutant survives with no side effects.
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Into the Mutant Moor 2.0
Status | Released |
Category | Physical game |
Author | Warbriel |
Tags | Horror, One-page, PbtA, Survival Horror |
More posts
- Missions for the Mutant Month! (II)59 days ago
- Missions for the Mutant Month! (I)67 days ago
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