Missions for the Mutant Month! (I)


Into The Mutant Moor was a little project back in the day that won me a one-page ttRPG contest in reddit. Looking at it now I could see a few design flaws that I wanted fixed, mainly the "roll on the questions" part of some moves to make the game faster (I took that from Pasion de las Pasiones and even adapted it for Super Space Knights but, in general, slows down the game). I have fixed it to make the 2.0 Version. 

Furthermore, ITMM has had very little love from me whereas other similar sized games have had expansions and updates quite regularly. Let's celebrate the ITMM 2.0 with a few scenarios for THE MUTANT MONTH!:

A GIFT FROM HEAVENS

A spaceship has crashed in the Mutant Moor. Part of its crew has survived to find themselves in a hostile territory full of hungry mutants. Some possible situations:

  • A group of survivors go out in the moor looking for food. 
  • Two of the crew members are in love and decide to abandon the spaceship to have some privacy.
  • The survivors camp in the moor as the spaceship is not suitable.
  • Another tribe of mutants raid the spaceship and get a few high-tech weapons. 
  • A rescue patrol comes to save the survivors.


Well, hello, there...

When you find a lonely crew member in the moor, roll 1d6:

  1. Frightened technician with broken glasses.
  2. Badass soldier with a big gun. 
  3. A scientist fascinated by the lifeforms of this place. 
  4. A humanoid protocol droid.
  5. The traitor responsible for the spaceship crash. 
  6. The crew's pet.  

Files

INTO THE MUTANT MOOR.pdf 134 kB
Dec 07, 2022

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