Brainstorming for the One Page Jam!


Just before going on holidays for a couple of weeks I saw this One Page RPG jam. I had just finished with the Mecha Jam (Clash of Giga Mechas needs a few minor changes but I consider it a success). I thought I wouldn't have time for this new jam but turns out that will be going on for the whole of August. So, there we go, what the hell.

To be honest, I had a few other plans to work on and some of them are actually one page rulebooks (Necroworlda has been asking for an expanded ruleset for a long time and Into the Mutant Moor is under process of revision) but you can't join the jam with an old game. I was a bit clueless about what to do so I had a look to my pile of Old Ideas Waiting For Their Opportunity (OIWFTO).

And I found a few notes of an old project for a dungeon crawler that I called "Come and join my merry band" as a reference to the phrase used in Bloodwych when you wanted someone joining your adventurer's group.


(Seems like fantasy and dungeon crawling are hills where everyone has to die when you are in the rpg creation hobby)

It was just a few notes about a game where you control a group of adventurers as a single entity. The group's stats depend on its members, who add dice to a pool of d6. Different challenges (monsters, traps) have a level which is the number of successes (5 and 6) you need to get rolling your pool. It took me a couple of hours in the flight when returning from holidays to write the basics (different professions, encounters, map generator...) and now I am in the process of stuck everything in a single page. 

Wish me luck. 

Get Join my merry band!

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Comments

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Sounds ver interesting! Is this a ttrpg or is it more a little board game like Necroworlda? 

I have to say I see a pattern in your games: you have a big tendency to make games where you control collectives rather than individuals. Nothing wrong with that, just seems like your signature move!

Yes, I noticed it too XDD. Space Knights was the first one but there's a few more.

With this one, it will be more of a little board game rather than a ttrpg. Originally, I intended to do it multiplayer but the concept of several groups in the same dungeon didn't quite fit my idea. Another rejected concept was to create a whole sandbox system (I might still do it) in one page.